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OBSCURITY >> Feedback & Suggestions >> Reduce the cloaking

JTF-2Caspy
 

JTF-2Caspy

 

Posts: 3
09:06 AM 28/03/2009

Could u design the obscurity so that when it is hit the cloaking reduces the more its hit the more we see untill its actualy dead then it is totaly revieled.....

 

Falcar
(xfire: seamusthefamous) 

Falcar

OBS Dev 

Posts: 526
09:13 AM 28/03/2009

Nope, for a few reason:

-The distortion shader the game has doesn't support textures, so that couldn't be done to start with
-If we wanted to do something like that we would require more xmodels to be included in the game (I know we'd only change the texture, but it requires a new model in CoD)
-The Obscurity aren't that hard to see as they are now

Snakelet
(xfire: snakelet) 

Snakelet

OBS Dev 

Posts: 1330
09:48 AM 28/03/2009

Use inc nades and hunter...

As it is I find it hard playing as Obscurity. I don't think they need any more handicaps.

JTF-2Caspy
 

JTF-2Caspy

 

Posts: 3
10:47 AM 28/03/2009

Ok kool..

Scubasteve
 

Scubasteve

 

Posts: 86
11:46 AM 28/03/2009

I got shutdown with almost that exact same idea 7 hours ago

SpiderGat
 

SpiderGat

OBSessed 

Posts: 244
05:32 PM 09/04/2009

It all comes down to WHO exactly is playing the marine. If it's a skilled player and they know the behavioral patterns of most obs then you know when and where to shoot. The obscurities get this over developed sense of security and either rush into things, or stand out in the open while trying to figure out what to do next. This causes problems for them because once you have skilled marines, they will snipe your ass if you're standing still for too long, even at ranges of 45-100 metres with acog. So it's a good idea to either hide while thinking or just keep moving stealthily. I was banned from a server after sniping an obs halfway accross (Shipment I think? The one with the rainy boat?) because I saw the lines of the railing distorted. Got a head shot with a sniper, and they started crying that I had assisted aim-bot or something so just be careful and SMART while playing. Once I actually finish my Youtube tutorial it'll cover general behavioral patterns and explain most of that I hope.

And yes, Obs don't need anymore handicaps as is ><

Spider

DarkYoda
(xfire: paulgotcha) 

DarkYoda

 

Posts: 83
07:19 PM 09/04/2009

This is a huge bump lol, but any smart ob will crouch when walking.

 

Only pounce when you are sure you can take them and get out alive.

 

^