Falcar
(xfire: seamusthefamous)
OBS Dev
Posts: 526
10:04 AM 10/06/2011 |
It's been in the works for a long time now, an official release was long overdue:
• Obscurity winning Elimination stay as Obscurity (when scr_obsstayobs is 1 ) • Brightened night lighting • Blackened sky during night • Added new dynamic weather system • Mod banned player's guid now shown on kick • Added buttons for all custom key binds • Changed night vision to use a custom key bind • All survivors now have night vision • Removed coloured smoke (to free effects) • Smoke blurs vision • Added Enhanced Night Vision perk • Buffed hunter perk • Improvements to Battle Hardened • Increased laser range and improved effects • Introduced Obscurity stances (Obscurity: Stances Guide) • Added obscurity stealth pistol • Added spider web firing mode • Improved indirect firing modes • Optimised and improved phasing logic • Added admin panel • Improved player scoring depending on kill • Changed weapon camouflages • Implemented propagating fire • Added Fireproof perk • Re-scriped and designed blood/gore effects • Updated loading screen hints • Added taunt skills (Obscurity: Taunt Skills Guide) • Added missing sections to help file • Added squad leaderboard and high score rewards • Changed obscurity vision • Added tracking pistol for obscurity • Added propagating tracking infection • Fixed the description for battle hardened to "Higher pain threshold and reduced blinding effects." • Fixed the description for special x 3 to "3 special grenades". It was "3 special grenades. No smoke" • Introduced point loss for tagging. • Various improvements and changes to marine perks • Incendiary Grenade perk name changed to Incendiary and now has additional functions/features. • TGB-7V Thermobaric Round on the RPG when using Incendiary perk. • RPG's can now be fired from the hip, but very innacurately. • 10% chance that any damage you deal will light a limb on fire when using Incendiary. • Small image/sound/fx tweaks. • Added higher quality/no hiss storm sounds • Changed Squad Scoreboard to Squad/Player Scoreboard • Updated squad competitive notifications • Replaced Stun Grenades with Anti-Fire Grenades • Reduced RPG capacity to 2 • Reduced Laser capacity to 4 • Fixed Laser marking bug • Reduced Laser beam max range to 15m • If you suicide, you will lose perk 1 for the following round • Remade blood splatter logic and graphics • Removed possession hop animation bug • Removed friendly radar icons • Added new presets • Preset names now list main weapon in brackets • Rewrote Obscurity selection logic • Made notifications buffer • Added heal icons for wounded squadmates • Obscurity players falling outside of the map will be returned to the nearest spawn point, reducing phase deaths and stabbing from below maps. • Falling out of the map counts as a suicide. • Silenced Dead Silence and Ghost • VIP gametype is no longer supported. All gametypes other than Elimination may be functional, but Elimination is our focus, so the other gametypes may have some minor bugs.
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