Snakelet
(xfire: snakelet)
OBS Dev
Posts: 1330
08:27 AM 28/03/2009 |
Armoury (obs_arm)
Just a quick rundown on this new gametype.
- Marines start with a pistol
- All perks chosen are ignored, each player has Extreme Conditioning and Hustle
- Marines must capture the armoury to receive a weapon and a grenade.
- Marines can hoard weapons, so you can have multiple weapons, which you can then cycle through.
- Players do not drop weapons. You must get them from the armoury.
- Everyone in range of the armoury when it is captured will obtain the same weapons. (It's possible to all obtain rockets)
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Skajaquada
(xfire: asoso101)
EAS Admin
Posts: 64
01:13 PM 28/03/2009 |
It looks like this uses HQ points for the armoury? So this will work with any maps that have HQ?
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Snakelet
(xfire: snakelet)
OBS Dev
Posts: 1330
01:26 PM 28/03/2009 |
Should do. Should work on all maps elim works on. If you use custom maps, I can't guarantee it will work, but in theory it should if you created it correct. If obs_koth works, then obs_arm should too.
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Falcar
(xfire: seamusthefamous)
OBS Dev
Posts: 526
10:11 PM 28/03/2009 |
Yes it uses the HQ spawns so it will work on any map that supports normal HQ :)
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5'0'5
Posts: 9
11:30 PM 28/03/2009 |
that sounds cool! now all i need is incendiary clays! muHASHAHAHAHAHAHHAHAHAHAHA
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Scubasteve
Posts: 86
03:48 AM 29/03/2009 |
rofl thats as good as incindary tubes, but again xmodels...
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