Mr.Game
(xfire: fragman2484842)
Posts: 34
01:56 PM 28/08/2010 |
I had a couple of good ideas/requests,
Adding a custom map loading image: You could add your own branding to it, such as the website, and logo. It gives people something more to look at besides the map image and intel.
The information for that can be found here:
http://mycallofduty.com/modules.php?name=Forums&file=viewtopic&t=4800
Adding dynamic sun direction: It would add a more realistic feel to the game with having the sun rise and set.
The information for that can be found here:
http://modsonline.com/Tutorials-read-710.html
Adding a clan logo: Giving clans/communities the ability to add their own logo.
I would love to help with adding that if needed.
But if any of that is to much for the mod, then I understand.
Let me know what you think. I'll be watching this thread for a while so I can reply promptly if needed.
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Falcar
(xfire: seamusthefamous)
OBS Dev
Posts: 526
10:33 PM 28/08/2010 |
-We dislike branding, as you'll notice on warehouse3 how the loading screen/radar is made to IW's conventions
-My day/night cycle code did originally change the sun's direction, but changing this value ruins the distant pre-baked shadows built into the map and looks horrible
-Clans can add their own logo by adding their own .iwd with images, there's never been anything to prevent them doing this and RTX has had it for ages
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Mr.Game
(xfire: fragman2484842)
Posts: 34
04:48 AM 29/08/2010 |
-We dislike branding, as you'll notice on warehouse3 how the loading screen/radar is made to IW's conventions
I'm not sure what warehouse3 is. And also, I don't mean for it to be just for branding, but for something extra to add.
-My day/night cycle code did originally change the sun's direction, but changing this value ruins the distant pre-baked shadows built into the map and looks horrible
Okay, I've never tried it out myself, but that sounds like it would happen that way.
-Clans can add their own logo by adding their own .iwd with images, there's never been anything to prevent them doing this and RTX has had it for ages
Maybe I should have been more clear with my post. What I meant was having the clan logo (very small) show up every now and then on your hud in the top right corner (or position is defined by commands). And perhaps make that only happen while you're dead or spectating.
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Falcar
(xfire: seamusthefamous)
OBS Dev
Posts: 526
04:52 AM 29/08/2010 |
HUD is disgusting and unwanted
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AzzDawg
(xfire: AzzDawg52)
OBSessed
Posts: 129
01:40 PM 29/08/2010 |
Agreed.
The chat being spammed by people like "the fun" is enough to bother you while you play, don't need more
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Snakelet
(xfire: snakelet)
OBS Dev
Posts: 1330
06:26 AM 30/08/2010 |
Press TAB and you can see the name of the server, which should have the clan name in it by normal server naming standards.
We appreciate clans who run servers with our mod, but the content within our mod is not created by the clans. It would give off false impressions that content was created by them. Clans run the servers and as such advertising should ideally be via the server name, not via logos and files within the mod.
My other objection to it is that it is a useless increase in the mods file size.
mp_warehouse3 is a custom map I have made.
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