Mikeyyy
Posts: 31
10:13 AM 01/10/2009 |
Hey falc when are yous adding something new to obscurity cause it needs something new, like a new perk or an attachment . And a new custom map.
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LaZzy
(xfire: LaZerAus)
OBSmin (S Rank)
Posts: 225
10:52 AM 01/10/2009 |
I believe Snakelet is working on a custom map designed specifically for Obscurity and Hitloc --> here
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tusitleal
Posts: 6
11:47 PM 01/10/2009 |
Yea, the mod is starting to get a little old with nothing new being added. Everything to experiment with has been experimented on. It has now come the kind of gametype where you play in a routine. I only play modded servers to avoid doing that.
Is there any hope for an update?
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Snakelet
(xfire: snakelet)
OBS Dev
Posts: 1330
01:32 AM 02/10/2009 |
We are just very busy at the moment. Falcar has exams, I have lots of work, and we are also working on HitLoc a fair bit.
Be patient, as there are planned updates. Also MW2 comes out next month, so thats another mod we will have to work on. We will eventually hit a point where we are happy with Obscurity COD4 as a completed mod, and it is getting close, so please don't expect updates to continue on for eternity.
You also need to remember that we do this for free, with the incentive being that we enjoy doing it. These are spare time projects and as such, there are other things that take priority.
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Freddy
(xfire: baraspitfire)
Posts: 84
01:38 AM 02/10/2009 |
With MW2 will if be possible for you to have more menu options and stuff like that, because if im reading other posts correctly thats one of your limitations.
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Snakelet
(xfire: snakelet)
OBS Dev
Posts: 1330
02:07 AM 02/10/2009 |
Don't know until we have the game...it is likely that we can push some limits a bit further, but also likely the same limitations and brick walls will be hit, as it is the same engine.
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Mikeyyy
Posts: 31
12:46 PM 03/10/2009 |
Yeahhjust most servers have taken of most of the maps that you get to mess around with like blacklot 2 and rats, but meh rats but blacklot 2. Andd that warehouse map looks cool. But try to make it not so open
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