nandook
Posts: 2
04:42 PM 30/09/2009 |
Im kinda new on the forum, but i have playing this mod for a long time. But now i have a question:
How much health does the obscurity actually have?
Because when im playing it feels like its way more than normal 100. And if it is because you guys changed weapon damage can you please post a damage chart for this mod?
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Falcar
(xfire: seamusthefamous)
OBS Dev
Posts: 526
11:48 PM 30/09/2009 |
By default the survivor health is 100, and the obscurity have 130. Weapon damages and a hit location penalties have been changed too much to put in a chart... They're all balanced though, despite how loud their gunfire is -_-
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Freddy
(xfire: baraspitfire)
Posts: 84
01:19 AM 01/10/2009 |
Are there general rules regarding damage for each class?
eg. SMG/Shotgun High damage close range, low damage med/long Assault Rifles High Close, High Med, Med long etc.
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Falcar
(xfire: seamusthefamous)
OBS Dev
Posts: 526
06:30 AM 01/10/2009 |
Well, yeah. lol
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Freddy
(xfire: baraspitfire)
Posts: 84
07:06 AM 01/10/2009 |
well you have played around with the close range damage of the sniper so i wasnt sure.
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Falcar
(xfire: seamusthefamous)
OBS Dev
Posts: 526
09:27 AM 01/10/2009 |
Yes snipers had to be nerfed close up... their damage is halfed at point blank, and goes up to full over i think 5 metres.
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Describe
OBSmin (S Rank)
Posts: 256
02:41 PM 01/10/2009 |
"had to"
They were fine the way they were.. you ruined it =[
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Nomadz
Posts: 11
02:50 PM 01/10/2009 |
Lol desc, obs was never the same after the snipers being nerfed aye :P
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Snakelet
(xfire: snakelet)
OBS Dev
Posts: 1330
03:54 AM 02/10/2009 |
It was way overpowered, and TBH most deaths occur by snipers still, so I think you are getting off lucky
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nandook
Posts: 2
02:42 PM 02/10/2009 |
thx for answering.
And i agree that snipers were really overpowered before the patch. But now they seem pretty balanced, since you need to be quite good with them to hit anything over long range.
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SpiderGat
OBSessed
Posts: 244
09:24 PM 02/10/2009 |
I love the Green or Blue R700 with no Acog. I used to use acog, too easy >.<
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