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OBSCURITY >> General Discussion >> a new obscurity-like GameType?

Tehfonz
(xfire: sideways29) 

Tehfonz

 

Posts: 55
08:49 AM 13/09/2009

Atm, it seems that all of the AUS obscurity gametypes are always elimination

dont u guys want to do a new gametype rather than the usual gametype we do?

like trapping obscurity with net blasters (lol) or maybe a nuke gametype, when u have to find the terminal codes and put it in somthing and the obs have to avoid that?

what do u guys think? post any suggestions of a new gametype :S

Blazer
(xfire: unnaturalhunter) 

Blazer

 

Posts: 118
04:33 PM 13/09/2009

hmmm. it could work. more game modes is definitley a MUST! which ones...idk. but elimination isn't as fun as it use to be (no offense snakelet and falcar). i still get kicks out of it but some new mission would be very enjoyable ^^

chaos
(xfire: chaosbeserker) 

chaos

 

Posts: 53
05:28 PM 13/09/2009

im not sure how well this would work but a gametype called hunt

basically everyone except one (or more depending on players is obs and starts at an S&D spawn (so they are far away) where they have to wait 15 seconds before they can move. The one random person is a marine and must then try to survive for as long as they can against the team of obs. the obs wil keep respawning untill the marine is dead or the time is up. the marine can recieve boosts to help if necessary

or

another gametype called tag

everyone is a marine and starts at a tdm spawn so they are all over the map. one person is picked to be obs where they then have to kill another player where they become obs and swap roles. you gain points by continously moving and avoiding being killed. the only weapon marines have is a knife (if they feel lucky) whilst the obs has all the weapons (excluding the posession).

the obs will respawn after 5 seconds if it dies but any marines that die will automatically raplace the obs. (incluing fall deaths)

if an obs doesnt catch someone for 1-2 mins (your choice) then then another random player is picked to swap.

wow thats a lot there

Snakelet
(xfire: snakelet) 

Snakelet

OBS Dev 

Posts: 1330
09:16 PM 13/09/2009

There are currently five obscurity mod specific game modes already...

Tehfonz
(xfire: sideways29) 

Tehfonz

 

Posts: 55
01:02 AM 14/09/2009

yeah, and 4 of em are rarely played on the Obscurity Servers, :P, thats the whole point of the thread

More interesting GameTypes that people will play alot!!!!!!! Not just the same olde damn elimination gametype!!!!! :P:P:P

VIP, Mario, HQ, Armory (Which i enjoy abit just to tell you) they dont use those gametypes, they just go Elimination!!!!

Well, i never said MAKE ONE ASAP U FRIKKEN N00BS!!!!#@!!$@# as i know ur busy with the upcoming HitLoc (which im looking forward to) but just one day when u make a update on obz, make 1, maybe 2 new Gametypes that are out of the ordinary :) and is tough to do

and besides, i dont make suggestion threads for a reason :P

Snakelet
(xfire: snakelet) 

Snakelet

OBS Dev 

Posts: 1330
03:35 AM 14/09/2009

Well, considering there are already 5 to choose from, one comes to the conclusion that any more additions will just get as much use as the current ones....not much. I highly doubt another new gamemode will be introduced for COD4. Perhaps in COD:MW2.

 

^