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OBSCURITY >> Feedback & Suggestions >> Incendiary Grenades

Lavamike
 

Lavamike

 

Posts: 10
05:34 PM 29/06/2009

Imo, it was better when they exploded on impact..  Now they are about 80% useless unless they happen to still be in the spot you threw the nade at which would really only happen in a tight space.

ZyG|underkill
(xfire: skaterjbennett) 

ZyG|underkill

 

Posts: 24
06:59 PM 29/06/2009

I have to agree with that one completely!!

I use them in my kit and have been thinking of changing it up cuz they do almost no good unless cooked, which runs it's own risk :(

 

Describe
 

Describe

OBSmin (S Rank) 

Posts: 256
01:01 AM 30/06/2009

Or you could cook them as they now have a timer

Lavamike
 

Lavamike

 

Posts: 10
01:21 AM 30/06/2009

Last I tried, cooking them didn't do anything but i'll try it again later

Describe
 

Describe

OBSmin (S Rank) 

Posts: 256
02:24 AM 30/06/2009

They have a timer now (might be 10 seconds, could be wrong)

If you hold it down for that long you die when the timer runs out

Snakelet
(xfire: snakelet) 

Snakelet

OBS Dev 

Posts: 1330
02:45 AM 30/06/2009

They have been reverted as they were to OP when they were impact explosions. I am not sure how far back they are reverted, so I cannot provide the exact cooking time, but easiest way to tell is to test.

We may put them back to 3 second fuse, unlimited cook. (I think we had it like this at one stage)

Describe
 

Describe

OBSmin (S Rank) 

Posts: 256
02:55 AM 30/06/2009

I reckon cooking is good for the nades. Gives you the chance to land it right on the ob if you're skillful enough :)

drakeonfire
 

drakeonfire

 

Posts: 70
10:27 AM 30/06/2009

im sorry for any obscene language but..

 

EXPLODE ON IMPACT WAS GAY!!!!!!!!!!!!!!!!!!!!! made it too easy and u just got people spamming it :(

 

^