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OBSCURITY >> Feedback & Suggestions >> Custom map support.

Snacks
 

Snacks

 

Posts: 13
10:26 AM 14/05/2009

Well i dont know if the mods developed far enough, but there are quite some good maps outthere, and i dont know if its easy to add support for them. (day and night support etc)

mp_iclaim <small map and really fun to play cause there are alot of close quaters for the marines to tuck in.>

mp_kamakura <set in old japan, pretty large map with a large underground network.>

mp_mmb_forest <a pretty large forest, we have played it and its just awesome to do>

mp_stalingrad_beta2 <set in the city stalingrad its sometimes pretty awesome to do with more then 10 people>

 

and also if there are other people with custom maps wich they can add maby put it here? :O

 

since with custom map support the mod would be able to grow insanly large.

Describe
 

Describe

OBSmin (S Rank) 

Posts: 256
12:29 PM 14/05/2009

It's not about the mod, mod can be played on any map, but for gametypes like HQ, ARM, etc that need places for intel/hq, the map needs to have them set in.

 

Snacks
 

Snacks

 

Posts: 13
12:37 PM 14/05/2009

I mean. the custom maps we played never went from day to night. pretty odd cause we tested about 20

Describe
 

Describe

OBSmin (S Rank) 

Posts: 256
01:50 PM 14/05/2009

The custom maps don't have the different times of the cycle built in then (as with almost all custom maps due to the fact that they don't have to sell their product)

Snakelet
(xfire: snakelet) 

Snakelet

OBS Dev 

Posts: 1330
05:10 PM 14/05/2009

All the day night cycles for the stock maps were customly created, per map. You will notice that there are various sunsets, midnight, midday and sunrise settings for each map. This feature is not built into COD4. We can add cycles for custom maps by request, but that is about the best we can offer.

Snacks
 

Snacks

 

Posts: 13
05:14 PM 14/05/2009

like i trought already.

well i dont know if its a hard process if its not i maby could help. i mean

i got the mod tools and stuff but never really used them, all i can do is create a map floor and put grass on it and curve it :p

Snakelet
(xfire: snakelet) 

Snakelet

OBS Dev 

Posts: 1330
12:55 AM 15/05/2009

If you have a map that you think would be great with obs, post a download link and a request for a day night cycle Smile. I believe one of the maps you have listed above will have a day/night cycle next release.

AzzDawg
(xfire: AzzDawg52) 

AzzDawg

OBSessed 

Posts: 129
02:27 AM 15/05/2009

I wonder how Ravine would go on it....

mavrick
(xfire: mavrickmaster) 

mavrick

OBSessed 

Posts: 85
04:57 AM 15/05/2009

You must add the custom maps to the downloads section when they're compatible with the mod :D

Snakelet
(xfire: snakelet) 

Snakelet

OBS Dev 

Posts: 1330
05:26 AM 15/05/2009

We will compile a list of the compatible maps, with links, but not sure my stingy bandwidth can cater to custom map hosting too.

Skajaquada
(xfire: asoso101) 

Skajaquada

EAS Admin 

Posts: 64
04:19 PM 15/05/2009

Here are some of the maps that I have tried and DL links for them.

 

mp_scrap   ftp://75.102.34.106/website/maps/mp_scrap.zip

 

mp_apesgorod   ftp://75.102.34.106/website/maps/mp_apesgorod.zip

 

mp_garena   http://www.fpsbanana.com/maps/56188

 

mp_ic_cod   ftp://75.102.34.106/website/maps/mp_ic_cod.zip

 

mp_ksfact    ftp://75.102.34.106/website/maps/mp_ksfact.zip

 

mp_oldschool   ftp://75.102.34.106/website/maps/mp_oldschool.zip

 

mp_pavlov_v2   http://www.codutility.com/index.php?file=Download&op=description&dl_id=198

 

mp_bacalao   ftp://75.102.34.106/website/maps/mp_bacalao.zip

 

mp_blackair_v2  http://www.bulletproof-underwear.org/download.php?view.240

 

 

Snacks
 

Snacks

 

Posts: 13
04:29 PM 15/05/2009

http://detonationxl.com/cod/usermaps/

 

heh all those are pretty nice :D

 

^