Topgear
Posts: 60
06:18 AM 18/04/2009 |
Hey peeps but i dont know if you've noticed the increased amount of "map leaving" since phasing was implemented im not saying i dont like phasing (personally i think its great) im just saying people are getting annoyed from this because they have to wait for the obs every round to stop screwing around and just kill them normally. i know once or twice might be funny but not every single round.
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LaZzy
(xfire: LaZerAus)
OBSmin (S Rank)
Posts: 225
06:42 AM 18/04/2009 |
hmmm... this is true, ive been noticing myself an increase of map leaving expecially people new to the game. And people continue to do it with out a care in the world. I'm not sure how you can stop/prevent or even help the situation because phasing is a unique perk. Not sure, lets see if the others have an idea..
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Falcar
(xfire: seamusthefamous)
OBS Dev
Posts: 526
07:46 AM 18/04/2009 |
I'm thinking a minimum z value for each map... ie you go under the map you DIE, perhaps for next update? :)
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Topgear
Posts: 60
11:33 AM 18/04/2009 |
wow thanks for understanding ;)
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Blazer
(xfire: unnaturalhunter)
Posts: 118
01:55 AM 19/04/2009 |
no no no no dont... u can climb back up from under the map!! ive done it b4 its very simple.. plz dont make it an instant death
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Snakelet
(xfire: snakelet)
OBS Dev
Posts: 1330
02:00 AM 19/04/2009 |
No because obs like to teleport marines into stupid spots. I think this should definately be added.
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Falcar
(xfire: seamusthefamous)
OBS Dev
Posts: 526
02:01 AM 19/04/2009 |
Sure, you can climb back, but most people I've seen down there prefer to swap a survivor down there...... which really doesn't make sense to me as they're just going to jump off the edge and eventually win the round because they're falling into infinity
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LaZzy
(xfire: LaZerAus)
OBSmin (S Rank)
Posts: 225
11:56 AM 19/04/2009 |
omg, good idea z value it is xD..that will then stop those pesky people who wanna get cheap killz.
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Scubasteve
Posts: 86
12:04 PM 19/04/2009 |
Fine... Maybe i should watch the forums a bit more...
Falcar you beat me 2 it prob by a week ^^ <3
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Topgear
Posts: 60
12:43 AM 20/04/2009 |
wat are you on about steve i brang up this post xD
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Blazer
(xfire: unnaturalhunter)
Posts: 118
10:07 PM 21/04/2009 |
what about if the obs falls down there he is automatically transported back to there spawn (not respawned) after a certain "z" value is reached or make it to where the obs also cant use the tele gun underground. like how u have it when they're on walls.
cuz downward phase would be really nice :'(
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=TNZ=DemonX
Posts: 13
03:45 AM 22/04/2009 |
I agree with Blazer. I have had countless times on the map with the really big building that obs always tele people because they are nubs (forgot name sorry) and tried to jump but there is a LITTLE hole that i hit an invisible wall and i instantly get swished into it. It is an annoying aspect and wish it either be covered or the Z value be set so that being teled back to spawn would be better than instant death.
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Describe
OBSmin (S Rank)
Posts: 256
03:48 AM 22/04/2009 |
was it me you got the idea from or had you thought of it before I told you?
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Blazer
(xfire: unnaturalhunter)
Posts: 118
11:27 PM 01/05/2009 |
u said z value kill i say put back at spawn
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