|EAS|Blues78
Posts: 4
11:30 PM 12/06/2011 |
Sorry if this is already covered. Just reported: Players say our server is freezing on the map overgrown every cycle.
I was wondering why I have to keep restarting all the time :) Just beginning to look into it now for a reason.
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Falcar
(xfire: seamusthefamous)
OBS Dev
Posts: 526
02:08 AM 13/06/2011 |
Just tested on my version of the mod - the map is fine for me (tested both dedicated hosting with clients and some gameplay). My version is slightly more updated, but nothing that affects mp_overgrown should have changed :S If you send me your log over xfire I can look into what went wrong.
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Snakelet
(xfire: snakelet)
OBS Dev
Posts: 1330
03:04 AM 13/06/2011 |
My suggestion would firstly be to check that the config's map cycle is spelt/written correctly around the point that mp_overgrown is selected. If there isn't an error there, then I would check the server console when it dies to determine why it is dying.
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|EAS|Blues78
Posts: 4
03:18 AM 13/06/2011 |
Snakelet, Thank you for your help!
Yes we found the problem.
Next map was mp_chinatown should have read mp_carentan :)
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