Falcar
(xfire: seamusthefamous)
OBS Dev
Posts: 526
08:27 AM 15/05/2009 |
Get ready coz it's a big one.... not only all the stuff listed below, but banned a serial hacker -_-
-Performance enhancement built in -Added visual effect to Laser trigger, and changed noise slightly -Perks are now returned on heal -Corrected issue with self medication on neck slash in addition to other condition -Increased squad size to 6 -Changed squad icons -Moved Obscurity team icon higher so squad icon is visible -Added submenu for "leader commands" including kick -Kicked squad members cannot rejoin for 30 seconds -Added spam protection to the join squad buttons -Changed swap functionality so survivor teleports to a random location and the Obscurity takes their place -Removed the in-air restriction on the swap firing mode -Added minimum Z value to backlot -Added obscurity muttering words on use of certain firing modes -Corrected force of hurricane -Fixed tweakable numlives in VIP, now can be "elimination" by setting it to 1 -Added DNC to mp_iclaim -Increased RPG ammo to 4 and reduced damage -Increased grenade launcher ammo to 4 -Incendiary grenades detonate on impact -Increase C4 ammo to 3 but reduced range -Greatly improved hallucination -Changed the way VIP health works -Allowed Battle Hardened marines to survive longer in last stand and be immune to cripple
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=TNZ=DemonX
Posts: 13
08:32 AM 15/05/2009 |
wow, you have been working HARD! but with the random swap what is the chance that someone could be teled into a invisible wall? Is this a worrying factor or have you eliminated it?
Good work btw!
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Describe
OBSmin (S Rank)
Posts: 256
08:33 AM 15/05/2009 |
The "random" location he lists is actually a random spawn points (that you can normally spawn at in say.. FFA)
Not a chance of them landing in the middle of the air or out of map.
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Cheapshots
(xfire: deserteagle1266)
Posts: 248
08:33 AM 15/05/2009 |
how big?
"-Added spam protection to the join squad buttons"
hehe
"-Changed swap functionality so survivor teleports to a random location and the Obscurity takes their place"
so i guess it wont randomly swap out of map. the good times.
"-Increase C4 ammo to 3 but reduced range"
wht u mean reduced range? like range of detonation or range of damage impact?
EDIT: when i wrote this it has no other posts.. when i click post... poof. some posts
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Describe
OBSmin (S Rank)
Posts: 256
08:34 AM 15/05/2009 |
k edit: it's explosion range
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Cheapshots
(xfire: deserteagle1266)
Posts: 248
08:36 AM 15/05/2009 |
u'd love the squad spamage stoppage des..
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=TNZ=DemonX
Posts: 13
08:37 AM 15/05/2009 |
Your such a squad spammer cheap >.> annoying bastard =P
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Describe
OBSmin (S Rank)
Posts: 256
08:38 AM 15/05/2009 |
I'm loving it already :D
Couldn't have asked for more in a single update!
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Cheapshots
(xfire: deserteagle1266)
Posts: 248
08:39 AM 15/05/2009 |
whens it coming out on air?
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Describe
OBSmin (S Rank)
Posts: 256
08:40 AM 15/05/2009 |
Just wait for tonight and stop spamming here
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Snakelet
(xfire: snakelet)
OBS Dev
Posts: 1330
08:40 AM 15/05/2009 |
C4 damage is focused on a smaller range, but more deadly.
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Cheapshots
(xfire: deserteagle1266)
Posts: 248
08:42 AM 15/05/2009 |
soz. i more thing... i was playing ARM 2day and i shot twice with a shotty on an ob like 1-2 metres away and he didnt die.. i think some weapons just are underporered... it might be me as all that game they wouldnt die
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Snakelet
(xfire: snakelet)
OBS Dev
Posts: 1330
08:43 AM 15/05/2009 |
Guys give us 15 mins or so to get stuff sorted, then will will chuck it up on ATS for some testing
Shotguns were nerfed a while back due to OP, but they are still pretty deadly, just not insta kill unless super accurate.
I'm pretty sure everyone is going to love the new squads too.
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Falcar
(xfire: seamusthefamous)
OBS Dev
Posts: 526
08:59 AM 15/05/2009 |
*bump*, reuploaded with a very quickfix to VIP, whacking on ATS now :D
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Snacks
Posts: 13
10:30 AM 15/05/2009 |
awesome, thnx for adding day night to the iclaim map gonna test it now :>
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Falcar
(xfire: seamusthefamous)
OBS Dev
Posts: 526
10:54 AM 15/05/2009 |
I would have done the others, but I couldn't find download links / right now they don't support it and I have to override their settings.
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mavrick
(xfire: mavrickmaster)
OBSessed
Posts: 85
10:55 AM 15/05/2009 |
I will upload custom maps when ATS Obscurity is moved to STIPE in July (overpaid on Datalect so it's there for a little bit longer) ;)
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Snacks
Posts: 13
01:27 PM 15/05/2009 |
http://detonationxl.com/cod/usermaps/
Check here for a little list of maps me and my clan trought are fun to play :p
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chaos
(xfire: chaosbeserker)
Posts: 53
08:02 PM 15/05/2009 |
dammit now i cant swap players to dump them on a roof and then nock them off
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Phoenix
(xfire: warmourner)
Posts: 75
10:40 PM 15/05/2009 |
lament the deagle, it fires infinitesimally slower then before, and i click out of sync!
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Snakelet
(xfire: snakelet)
OBS Dev
Posts: 1330
01:41 AM 16/05/2009 |
I guess you will have to try other guns.
The swapping still functions how it was originally intended too, without everyone getting swapped into lame and glitchy spots. I do not believe many people on the receiving end of such low tactics had much fun.
"Yay, I got swapped onto the top of the map on an invisible platform, I will just sit here and wait to die. THIS IS SO FUN!" "Yay, I'm in a cage, how funny is that." 10 minutes later "This guy is the best, he keeps swapping me into a cage, every round, AWESOME"
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Describe
OBSmin (S Rank)
Posts: 256
01:52 AM 16/05/2009 |
I had fun.. when it wasn't a small cube. I usually pro jumped down :D
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Snakelet
(xfire: snakelet)
OBS Dev
Posts: 1330
04:03 AM 16/05/2009 |
Swapping promoted glitching. Glitching is bad, just like drugs and hacks.
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Phoenix
(xfire: warmourner)
Posts: 75
04:07 AM 16/05/2009 |
lol, i've been using the USP, i think its better then the deagle anyway, it has MOAR spam!
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SpiderGat
OBSessed
Posts: 244
05:28 AM 16/05/2009 |
Hot damn can't wait to try out the new system! And I've always used USP Pheonix =P It is teh sweetness. ^.^
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Scripts18
Posts: 41
11:09 PM 20/05/2009 |
"-Changed swap functionality so survivor teleports to a random location and the Obscurity takes their place"
it was fun to get a survivor on the top of a building when he is runing so he fall down.why you changed it???
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SpiderGat
OBSessed
Posts: 244
12:14 AM 21/05/2009 |
Well it was overpowered. Yes it was funny watching them up there but there was also a lot of griefing. Teleing people out of maps, in cages, etc... The way it is now is infinitely more balanced and playable I think. I love it personally. It's also great for reducing MBC in the area (Marine Body Count). That way you can tele one guy out, and only have 1 to deal with instead of the other one turning around and wacking ya.
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Describe
OBSmin (S Rank)
Posts: 256
09:19 AM 21/05/2009 |
"it was fun to get a survivor on the top of a building when he is runing so he fall down.why you changed it???"
After the second time it got annoying as hell. There's practically no skill in putting someone on a high roof or a pole.
And now teleport is used THE WAY IT WAS MEANT TO BE USED. To get into marine lines quieter, quicker! Not to drop people.
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Cheapshots
(xfire: deserteagle1266)
Posts: 248
09:25 AM 21/05/2009 |
well i guess ill have to come up with some new ways of cheapshotting pple lest my name be useful for nothing :D
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