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OBSCURITY >> Bugs & Errors >> Custom Maps

Skajaquada
(xfire: asoso101) 

Skajaquada

EAS Admin 

Posts: 64
12:57 AM 18/04/2009

Hey guys! We are running some custom maps on our server. I have run into 2 problems. One is that with some maps the players will spawn inside of each other making the map unplayable. i have tried the maps with other mods but it is only this one that has the problems. It is not a big deal but some of them woul make great maps for OBS.

The second problem is that the day/night cycle does not seem to work for the customs. Is that something that you have to code for each map? Again this is not a huge deal but the night does add something to mod.

 

Thanks for looking guys.

 

ps: Snakelet, how about those titles? :)

Falcar
(xfire: seamusthefamous) 

Falcar

OBS Dev 

Posts: 526
02:05 AM 18/04/2009

Is the problem of people spawning inside each other only on the initial spawn of each round in elim, or is it constant during say armoury?

And yes each map needs its own custom day/night cycle or else they don't look pretty :) Tell us which maps you want done and either snake or I will make them (unless they're too ugly to look good enough with one (Wetwork, euughww )) 

Snakelet
(xfire: snakelet) 

Snakelet

OBS Dev 

Posts: 1330
02:32 AM 18/04/2009

Titles added to you and Redrock

Skajaquada
(xfire: asoso101) 

Skajaquada

EAS Admin 

Posts: 64
05:44 AM 18/04/2009

Thanks Snakelet. :)

 

As far as the spawns, I never tried it with armory cause of the initial spawn, but later maybe I will fire up the lan server and give it a try on arm.

 

The maps that we are currently using are:

mp_oldschool

mp_bacalao

mp_garena

mp_run_and_gun

mp_area52

mp_ic_cod

mp_scrap

mp_apesgorod

We are trying some more tomorrow and I will let you know.

drakeonfire
 

drakeonfire

 

Posts: 70
08:53 AM 18/04/2009

the map mp_burg is amazing if you have quite a few players (ITS HUGE and has a big castle :D with multiple tunnels)

Snakelet
(xfire: snakelet) 

Snakelet

OBS Dev 

Posts: 1330
10:24 AM 18/04/2009

That map does look pretty sweet.

Snakelet
(xfire: snakelet) 

Snakelet

OBS Dev 

Posts: 1330
10:47 AM 28/04/2009

Some negative progress so far trying to get a cycle working on Burg. It seems the light values have been hardcoded into the map and cannot be changed, so it is highly likely that a large percentage of custom maps will not be getting day/night cycles. Fingers crossed this only affects mp_burg. Ill try on another map soon and provide an update.

Update: Tried another, failed, but Falcar may have a way to fix {#emotions_dlg.gunslinger}

Falcar
(xfire: seamusthefamous) 

Falcar

OBS Dev 

Posts: 526
11:53 AM 28/04/2009

Of course I have a way to fix it, it involves overriding it's stock Vision Files though, which is fine by me because I can just make the mod do this. Pretty fail to have a vision file full of the default settings though, does nothing apart from LOCKING THEM.

 

^